Hi!
Glad to know you're enjoying Tilengine so far :-)
I've observed missing random missing tiles in my own "Python Platformer" sister project, that uses the same assets you're using in your test project for the C# binding. However, your screenshots suffer much more from this effect than mine. I don't know the cause because the effect is random, but I'll do a small test in C with these assets, hoping to reproduce the issue and debug into the library (I can't debug from a foreign language binding).