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I'm Jason. I left my job as a mobile developer to found Broken Shotgun. I've been a huge fan of LibGDX, but I have been recently experimenting with other game engines that have more comprehensive tool sets & IDE's (Unity, Unreal).

I am excited to play around with new stuff like Overlap2D, Spine, and not to mention all the new updates that have come to LibGDX since I've been learning other stuff!

I usually work alone, but I'm always looking for people to collaborate with! If you still don't have a team and want to work together, reply to this comment! :)