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The game's description just emanates the helplessness and desperation. I like it! 

I like how the game has setting in the beginning to choose which keys to use, nice implementation.

I couldn't bear the depressive atmosphere of the game and the daily cycle devoid of all meaning. It fits the dystopian feel very well

(+1)

Thanks for checking the game out! =D
It's interesting because originally I was just making a crane game where you try to get the most money for a high score, and you go to a restaurant to eat, and then go home to sleep, but the lack of time forced me to just put everything in the crane machine. It went from a silly take on an arcade classic, to a super depressing allegory about how minimum wage workers are treated.