This took me by surprise a little bit - I enjoyed it much more than I initially thought I would. The description page made it sound very RNG dependent, but the wise addition of choosing items each battle to the slots added an interesting strategic depth. Kudos. I might come back to this one later and see how high I can get the level (I hear the record so far was 75).
The art and music assets you used were also well picked as well to give an interesting and congruent feel.
In your comment you mentioned not being able to finish your plans for this game. I wouldn't worry too much, this game is very polished and enjoyable for a solo dev in a 48 hour period!
PS: Thanks for reviewing my game.