As soon as this game started I lOVED it. The intro was just... perfect. Perfect isn't enough. Do you remember first playing half-life and instantly feeling connected with the game? The intro was half-life good! I spent ages just running through the grass and loving the camera and the art and just... hell everything. And then I started playing the game. Man those weapons make you feel like a god! My first instinct was that they needed to be dialed down but hell no. Just beef up the mobs. It's so enjoyable to carpet bomb the place, I don't want that to go away. Did I mention the grass? The trail, the imprint of the target cursor, the feel of the hills. It was crazy immersive but at the same time, the pixel effect made it cute and stylized! This game is such a fantastic achievement. I fell into the void a couple of times (exploding dice sent me places I should not have gone), and I think more time should be spent on the level design... but having said that, there were elements of the world that I freaking loved! The fact that height and view became a real bonus was beautiful. I totally did not mind the tradeoff that in corridors or up the spiral staircase it felt claustrophobic. It just added to the immersiveness of the world. That character is cute as a button and a real companion to exploring the world. The uniformity and look of the enemies make them feel dangerous and worthy of killing. The boss needs a bit more work. Holy hell there is so much talent included in this game, I consider it a masterclass in 3d platform, shooty, fun, awesomeness! I bow down to the makers of the game that in my opinion easily deserves to win. Jealous as hell of your skills!