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Just tested it.

Well, it looks very experimental; I think you should include some guidance on what the player should expect.

  1. Apparently, and as hinted by the title, this is totally random; the player has to get the numbers in increasing order (and if he does not soon enough, he can run into a game over); I am unsure how this works when above 6 (maybe the sum of the last sequence of rolls?). I took a mere look at the Scratch code hoping I could figure it out, but this would take too much time (and there are so many games to test!), so, I do not know.
  2. At my first attempt, I got well over 10 without any game over; relaunching the game, I ran into a series of game overs!
  3. I also noticed you can drag and drop the die; I am not sure if this is expected.

On the bright side, it sure is original. On the other hand, I think it may not be so wise to make the playing process absolutely random… Well, maybe except if you made it a fiction/story where each step is totally random. Now that could be a concept!

I think this lacks too much of mechanics to challenge the player in doing something specific. Well, at least, you did fully obey the theme. ;) Nevertheless, I don’t think complying with the theme necessarily means letting everything else down. Your title is way too accurate! XD It could have also been Dice Throwing: The Game.

I take it as an experiment. Maybe you lacked time to enhance your base concept?

(1 edit)

Hi there!


I know, it's very experimental (im experimenting to get a full release out of this in late 2022). Thanks for experimenting! Your review is surely valid, it's completly accurate. Thanks for the review!

(+1)

Hi there!


The game mechanics work as that the user needs to get the dice roll exactly the same as an AI generated dice roll and you have 5 tries. Maybe you know now!