this is a really great game! all the basics are really good and it has high a level of polish. but there are a few things that i think could make this a even better experience:
it doesn't really explain itself that well, just the general concept tho the explain menu is good as soon as you understand the general game. if you could explain the most basic goal of the game it would have helped me understand what i am supposed to do faster.
as far as I noticed, the difficulty doesn't really go up. and the game is not that hard once you get the hang of it, it would really help create some tension in combination with my last critique.
a high score of some sort, right now this is a endless experience that doesn't really have replayability. so if it consistently got harder and there was some sort of way to measure my performance in a run, it would make for this game to be a tactical dice-dance party game, which i would be totally up for playing!
one thing I just wanted to say is that this has great potential, and considering the time limit, this is a great achievement and you should be proud of this really creative, beautiful and polished experience you made. i hope i was able to provide good feedback and good luck on your next jam!