I had to click on something that used Meeple in the title. And while I would consider the player in your game more of a pawn than a meeple, I still appreciate your game. Congrats on finishing and submitting in 48 hours!
It took me a few plays to really "get" what you were asking in the game. My first run, I didn't have to do anything except just watch the player jump for a long time, which felt weird. Then I tried going for points in a second run and found that experience a bit more frustrating because it's impossible to see spikes on back sides of the dice, making for some game overs that felt a little unfair. I don't know if there's a better way to teach the player how to play or indicate what's on the back sides.
Once I got the hang of it, I did enjoy my time with it though. Go meeple!
Keep making games!