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I'm not sure how I feel about this game, it's not a bad game but for some reason it just didn't really click with me.  Playing as a kid trying to collect details to save your parents from jail sounds like a neat idea in theory but unfortunately the lack of real detective work made it not as fun as it could've been.  If it had been more about finding clues and piecing the crime together it would've been awesome, but since you just find clues and don't even get to learn a lot about them it changes the game from a detective game to a 'find all the clue pieces' game.  The fact that there's only one obvious villain during each play through takes away all the fun of solving the case, since it's clear who is the bad guy once you talk to the mail kid or bartender.

Maybe not a major problem for other people, but I had issues with the lighting.  It was so dark in places that I could barely see, and I think the lighting system was the reason that there were so many loading screens (which I just don't expect in an rpg maker game).

The writing could do with some more polish.  There were quite a few spelling mistakes and awkward sentences (some of which can be enjoyed in my play through as I try to say them).  For a game so focused on the writing and story, it's a shame that those mistakes showed up.