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(+1)

I like the art in this game, and it is a really good concept, but on the difficult side and long side. I couldn't get to most of the content in the game after a bunch of attempts. For a jam game, in my opinion, you should make it shorter and easier so people can experience everything your game has to offer. I also think there should have been some more visual and especially auditory feedback for firing weapons. Attacks just didn't feel great to fire. I think you were going for a chaotic feel, but most of the time I just felt overwhelmed with enemies and couldn't kill them fast enough to level up and handle them. My biggest problem is the difficulty because I really wanted to try out these spells and play through the whole game but after a while it just started to get annoying because I couldn't progress past a certain point. With a little more balance and polish this would be a really good entry, good job!