There's a lot of little details of polish here that go a long way, from the camera pan to the cloud of money enemies explode into to the feedback when a shot is done without a bullet compared to with one. This has a great gameplay loop that I could see myself playing for ages in a later iteration. I think for an arcade style game like this I would have liked to reach a point where the amount of enemies ramped up until it's almost overwhelming, leading to that hectic feeling of putting out one fire while another pops up. That said, I had a blast playing this. A great take on the theme and an immediately endearing art style