Really interesting core concept! Loved that you could physically roll a bunch of dice. The physics in the loaded die though were very hard to control, and it was really easy to get myself stuck in the corner, even with the slow-mo trick.
Thanks for playing! While the loaded die physics were supposed to be the main challenge of the game we didn't polish that up our ideal state. I intended to experiment with more feedback and modifying the physics properties to make it feel more intuitive, I'm sure the others had similar ideas too.