This is the second game with a similar mechanic I've played this jam (both being from the PJP Discord). I do this this did a lot of things better, both the visuals are better and the higher movement speed makes the trial-and-error faster. One thing that the other game had that I think could have improved this one was that the other game showed an overlay that showed how far the die would move in each direction. This meant that it required less counting / trial-and-error to know if a move would careen you off an edge.