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This was so much fun to play. I'm really impressed not just by the base of a 3d zelda-style dungeon, but by all the little details and features that were present, such as keys, a dice-landing room, unlocking monoliths, upgrades, and riddles. I especially enjoyed the details of having the open doors have glowing eyes, and that each room was named. The dialog was also really well written, I especially liked the last lines of each of the two talking snakes.

I had fun the whole time I played this, and wished there was more when it was done. Really great job!

Thanks I'm so happy to hear that you noticed all those details I put in! I wasn't sure if anyone would appreciate them when I was building the game