It was a bit confusing at first but I liked it when I got used to it. Its got a good boardgame feel to it and I feel like you could go in that direction aesthetically it would be appropriate. I do wish I could see the different sides of the a weapons die before picking it and I could see what they roll is before the die is set down. Also the right click drag thing doesn't feel great.
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I really appreciate the feedback and the time you spent playing our game! I'm glad to hear you ended up liking it. A board game aesthetic would definitely fit this game, and we do plan to redo the graphics in a newer version, even giving each weapon's dice their own unique model. As well as more features like being able to combine dice perhaps? I do regret not spending time to show the faces of the weapon's dice before you choose them as a reward.
I do agree that the right click drag for inspecting the die doesn't feel that great. It was worse, since originally the camera would instantly snap to the die, so I added a smooth transition last minute. Although, in hindsight, it probably should have eased out, instead of easing in. You just gave me an idea, which is to lift up the die from the board, and rotate that instead of the camera. Don't know why I didn't think of that in the first place haha.