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A fine combination of a really simple puzzle wth zelda-like dungeon crawler :) However, too often a strategy would be to just walk back-and-forth waiting for the dice to "charge up" and then attack.

Also, even some synth tunes for attacks and moves would be great, I really missed the audio on that one.

(+1)

Agreed but sadly there wasn't anytime to add sound effects or music, the plan is to continue development though and this includes sound