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I have a soft spot for these sorts of block rotation games - I'm not sure if the genre even has a name - but this definitely hit that spot! I like how you used dice in a non-random way, it's nice knowing that the gameplay relies only on my ability and not random chance, and it's a very creative idea to use the faces as a puzzle as well. The mechanics were introduced well, I like how they were gradually introduced level by level, it kept the difficulty curve smooth and I liked the relaxing feel that gave the game. I would love to see this idea expanded on with more levels and such, there's a wealth of ideas for puzzles that'd be great to see - I completely understand the length is shorter because of the 48 hour time limit though, and it's impressive you got as much done as you did in that time! And, as a very minor thing that I still appreciate a lot, being able to just press escape once to quit was great. It's nice not having to alt-f4 unity desktop games. The 3D isometric graphics look was also a highlight for me, I love the aesthetic and how relaxing it all felt, particularly with the music. The camera moving with the dice was also a nice little addition to the feel of the game. Generally, the game just felt nice to play, with some really interesting mechanics behind that, so very well done on making this! Would love to see it worked on in future.