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Metal, mental or both? :D

Cool track! I could imagine this working for a boss theme or a shooter like Dusk. I especially liked the chaotic feel you created near the end. There were a few bits here and here where I felt a little more aggressive EQ'ing might've helped some elements stand out a little bit better, but still, very cool track. Loved those little upwards motions you did every now and then. They felt like the protagonist having to quickly step up their game for a little.