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(+1)

The art looks decent but it is not coherent at all. Player animations look sick, but the move the player in unsatisfying and physically incorrect ways.

I like the dash and attack.

I don't know why this control scheme was the one chosen, nor why the player has to summon the boss in the end. I feel like the boss could've been there before I pressed any buttons.

The way the character moved also felt unnatural a bit, though I see much potential with this.

Cool submission.