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Nice, like it. This is actually the first game in the jam, that has taught me that moving 4 tiles in one direction returns you die in its starting position, and I love it! I basically went through the whole game with a fireball spell, just AoE-ing everyone from 5-6 tiles away. I really love the idea of red tiles that you don't want to land on at the end of the end - really forces me to choose between a smaller set of options and optimize my movement. I wish movement was a default action, without having to choose it every time manually. The game is maybe a bit on the easy side, but I really like the core mechanic, would love to see more of it, Good job!