heya, glad you're liking the story so far. I've mostly avoided labels in this game for many of the reasons that the story outlines, but picking up on demi vibes throughout the game seems very reasonable. In terms of the "routes" in the game, you don't have to play all the way through. The game is linear and then splits with that specific choice for the route. From there, aspects of the game are written vaguely that could apply to both routes. It's basically a subtle tone difference in the game until chapter 9. In Chapter 9, it takes a completely different approach and one scene changes the whole tone of the route. Both routes are designed like that. Rather than have full paths, I wrote one path that could be interpreted two different ways. To me, those ways are independent of each other and cannot co-exist but some readers have chosen to assume they co-exist. But you could just play chapter 9 from the New Game menu and select the other route and you'd get the jist of the story and save yourself time.
But thanks a lot. I appreciate the support and glad you're liking it. I think the game mostly gets better as you play it. I sorta got more comfortable and started doing my own thing and that really paid off to me personally rather than just trying to do a cookie cutter game format