Well, this wasn't all that bad but this sort of implementation of randomness wasn't that fun. I got screwed by RNG so many times even in instances where I had like a 80% chance of winning, which just felt bad. The core idea could be interesting if it were fleshed out a bit more. But, overall, good work!
Also, I would recommend looking into finding something a bit more lightweight for making game jam games. I not only had to install 963 MB worth of files, but the itch app then had to install yet another package to run your game. The amount of steps required to play your game is going to hurt accessibility a lot. Not mention that people will be scared that they're downloading a virus or something.
In short, the ideas here could be interesting if worked on a bit more. Keep making games! :)