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(+1)

Quite nice, though I think you could improve the readability - well, it depends on your intentions. If you want to make it a more puzzle/tactics type game, do it, if you want to make it more of a gambling game, don't. The color-coding is a step in the right direction, but it would be good if you made the dice be of the same color, and have the re trap color mix with the tile color so you could also see where the traps are if color-coding is enabled. Maybe it would also help if the tile numbers would change gradually rather than be completely random. I'd also decrease the turn timer so that it's possible to think and consider your next move. An interesting concept, I haven't seen gameplay like this before.

Thank you!! I definitely will consider your feedback. This is my first game jam