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(1 edit)

Hey, guys!

I'm soo intrested in your impressions of the game, so please, could you write 3 things, that you consider as advantages, and 3 things that might to be disadvantages for you.

I just want to make the game you like, so your meanings are very important!

Things I like

-Dynamic boss battle: I like how the boss on the Bridge level isn't just a large, harder to kill normal enemy. He has different attacks and I like how he has an attack which heals him (eats your guys), this makes him fun and challenging since it isn't just a typical boss. 

-Lots of upgrades: I like how you have more than just a few upgrades for your troops.

-Variety of characters: I like how there aren't just 2 troops you can use


Things I don't like

-Troops feel to easy to kill: melee troops should be able to kill more before dying. Maybe add a healer for your troops.

-Money limit: I don't really like the idea of having an upper limit to your money, it just gets annoying

-Mages have to get too close: I think mages have to get too close to attack. They don't have much in the way of defense and are very easy to kill. 

Thank you very much hawkseye17!

By the way, two of the minuses you described are corrected by skills in the full version of the game.

That's good to hear

(2 edits) (+1)

Pluses:

1.Good aesthetics

2.You avoid overloading players with information about game mechanics.

3.Guild missions are interesting.

Minuses:

1.Need to reopen all missions and make all progress form scratch when you make new version of game (yes, it's possible to copypaste your login, but you don't warn people that you make an update). It would be helpful if you made "cheat mode" that unlocks all missions (and allowed to play guild missions in arbitrary order for sake of playtesting), all stars and infinite gold. It would make playtesting easier. And it would be possible to satisfy curiosity about new version of your game without hurdle

2.You don't publish changelog for all new versions here.

3.A player needs to constantly click wave icon in order to get wave early. It would be cool if there was option for always calling wave early automatically (for players who want additional challenge)

Thank you, Nitonise.

Losing saves after uploading new build is a real problem. Itch.io hasn't api to solve this. 

The only way out force users to create it's own login and password at the beginning of the game. After uploading new build they as usual should reinter their login and password.

We will try to fix all minuses. Thank you.