Congrats on finishing your game!
This idea looks really cool. Kind of like a rea time Worms without the horrible monetization or NFTs ;)
The controls were really unintuitive to me. I know you were trying to squeeze two players onto a single keyboard, but even without a 2nd player here, the WASD/CV keys just didn't feel right.
Unfortunately, I didn't have anyone to play against, but I did take time to try a few matches, control characters, and blow stuff up. And after a bit getting used to controls, that was pretty cool. The destructible terrain and weapon variety make for some explosive gameplay moments.
It was really unclear how to navigate the pre-match randomization menus. Sometimes inputs worked and other times they didnt? It was unclear.
Also, doing a local multiplayer game for a jam is a bold move. Hopefully y'all get some good feedback as it might be difficult for a lot of players to find a second player.
Either way, good job for making your game in just 48 hours. Huge accomplishment. Keep making games!