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This had an excellent visual style and a great core gameplay concept! Only problems were that it was difficult to tell what plane I was on relative to the beast when aiming and the amount of time it took to get back to the cabin area considering how difficult it is to handle everything on the first try. Otherwise, I thought it was great! It being a pixel art homage to Bloodborne was nice as well!

Glad you enjoyed it.
An thanks for feedback. Will deffo look into restarting the gameplay just before the radio when I make some patches and updates after jam.