TL;DR Cool ideas, too much visual information. Needs a tutorial for slow buildup of skill.
Fun concept, very nice visuals. Needs a tutorial, I found the UI incredibly confusing as far as where to look. A lot of motion, and too little time to process the visual information (even on Slow). A tutorial where actions are paused each round, maybe with some juicy animations to guide us through the processing of the information. Could even start out with fewer than 6 options and build up b the end of the tutorial.
Hope you expand the ideas some more!