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(+1)

Congrats on finishing your game! 

I love the idea of a turn based tactical game where your actions change based on your previous choice. It's a cool little way to work a die from the theme into the genre. However, I found the gameplay to be a bit frustrating. The pawns were easy enough to predict, but the other pieces movement was just a little difficult to get a move lined up. I got stuck against the two knights because they kept moving to each side of meaning I could only move left or right and couldn't ever escape or win. Perhaps letting the player move twice in a turn? Something to give a little more control and let the player feel powerful, y'know?

Still, it's a very cool game. It looks nice, has an interesting theme. You did good. Keep making games!

(1 edit) (+1)

Hi, thanks for your feedback!

Sorry you found it frustrating. We tried to solve the problem of getting 'stuck' by having the re-roll action and +3 moves action, as well as a quick restart button if needed. However, I can see how that might not entirely resolve frustration. We'll look into it! 👍