Great game, great level design, great music, great theme, love it. Critique would be to maybe have the fire return back a bit sooner or maybe just give a hint that it's not gone forever when you fling it off the screen.
PGM - Fire Jam » Entries » Les Aventures de Dino et son ami Flamme Rouge sur la Conquête pour les Os
Thanks for the input, I actually originally meant to keep the fire speed constant so I could have a puzzle where you had to fling fire offscreen and into the unknown to solve a puzzle, but it was pretty much just guess-work and I could not figure out how to turn it into anything better so I ditched it.
This is a pretty good suggestion, I should implement it or AT LEAST minimize the number of pixel offscreen the flame travels before it stops (it does eventually have a leash at about 9k pixels currently)
Thanks again for playing!