Thanks, appreciate it.
Many of the versions were all kinds of messed up, I just had so many things I wanted to try, and was having far too much fun just implementing all the ideas people suggested, rather than actually focus on a single core gameplay idea. Made the project fun to work on, which was my main aim, but as a result it's sometimes a bit of a mess. The code certainly is.
I'd like to keep working on it, but really don't have the time right now. Actual academic work must come first. Maybe one day. If not, I'd definitely love to see someone else take up the idea (I left the source code available in case it helps someone get something started). There was a project I was following: https://gornova.itch.io/infiltration But I've not had time to check in and see how it's doing.