While this is an impressive submission the fact that the web version is a post-jam release and the advisory about this fact isn't visible above the game (and thus easy to miss until after playing) makes it difficult to know how to fairly rate the game.
I'd encourage you to consider making post-jam releases more obvious in future. (Ideally itch.io would make it easier to handle this kind of situation since I imagine it's quite common & knowing that the original is "locked in" would probably encourage people to update their games after jams more often.)
In terms of game play I think the game would definitely benefit from more guidance (one suggestion was to add one "module" to the machine at a time) at the beginning. From reading the comments/blog posts it seems there was a lot of additional machine "functionality" available than was obvious--and even when "successfully" completing a task (e.g. creating a word) it wasn't entirely clear if that was all that was required (or, more so, how all the individual elements of the game related to each other).
Definitely a very distinctive aesthetic and an entry which clearly has had a lot of effort put into it.