I can tell a lot of love went into this game. It's quirky and made me laugh a lot. Sadly, I couldn't make it to the end because the encounter rate was set WAY too high :S and the maps were HUGE. (and battle was not very compelling or sometimes glitched. Fred and Titania both had moments where their directional inputs didn't display. Battles went much faster when I pumped all of my points into attack, but they were still too frequent.) I turned the game off on a switch puzzle where unavoidable combat was the penalty for mistake.
I was a little sad that the card component of this was either cut or not really a card component.
Nice work on all the custom artwork. I, again, got a lot of intended laughs from this between the puns and the silly concepts and characters. I'm going to guess you're pretty new to RPGmaker (there were a lot of very rookie mistakes. Like huge houses and unchecked passabilities. There's sure nothing quite like climbing up the toilet and into the roof of your house and then climbing back to the floor using a dresser.), but what you've shared is a very creative entry into the RPG genre. I greatly enjoyed the heart that went into this.
Congrats on finishing your demo and sharing it.