It's really nice seeing a platformer this jam given that the theme doesn't lend itself well to this kind of game.
Music and SFX are top notch and the art is very clean and solid. I also like the simple UI you chose to display the jumps left.
The core mechanic is neat but quite difficult to pull off given the scale of pico8. I think it's a little too fast.
I like how you interpreted the theme and used dices as a resource while also keeping the "roll" in it. I have a similar concept but my dice does not roll.
Great submission!