So cute! Loved the aesthetics and the creatures!
As someone already pointed, I missed some other level of mechanics. The game fits well the luck and dice theme but the gameplay in itself is too simple and I couldn’t come up with strategies to avoid losing.
Maybe the creatures could interact automatically in some way to bring some interesting consequences. And then we could think “well, I’ll try to roll these now because I already have one of those and then something good (for me) would happen”.
Anyway, nice work! Congrats :)