Hey there !
Tried the tutorial this afernoon :
the game is great, like expected from you it's a bit crunchy without too much complexity to weight down the whole game. I'm excited to see all the various encounters and combat situation, and I'm not a fan of combat or system originally !
About the exploration, and Roleplay in a broader sense, I think the game lacks a bit here. Of course, the tactical part is not a so friend with RP but I think some Combat prompt might be interesting. I remember Ghostline has something like "if you battle a Ghost, choose a question to answer" or those type of things to bring some life into the world.
The Exploration part in the tuto was just a corridor so it's hard to know the exact feeling IG but I second Gullix above me, to add open ended questions and things like that to help me immerse in the world more.
So I really like the mechanics, the setting and all the possibilities I can already envision !
Really looking forward to play more and see it grow !
I found some typo here and there in the Tutorial doc :
- p.4, start of the second paragraph : "You are AND engraved"
- The description for Radiant amulet is the same than Long sword.
- p.22 I don't understand the use of "travesty" here ? Maybe it's bcs I'm french and I miss something, but I feel like it's to convey the fire was some kind of a cover up for something but it wasn't hint at previously sooo... Don't know.
- The HP of the enemies don't match what you say in the tutorial and on the card, which is strange.
- Also, in the tutorial, at the start of every combat you say "you start with 10HP" but I believed we kept our HP at the end of the fight right ?