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(+1)

Really great on the  change of pace from dice rolling games.

A tutorial or at least a pause button would be helpful , since the game started faaar too quick , and due to the lack of feedback I legit thought the title screen was loading..... (I know I was dumb).

 I think this game could have benefited from being a 2d game rather a 3d one . Since practically valuable thing could be replicated in 2d with ease, and then the team could have focused more on the art. 

I had no team, just solo dev! Haha. Ran out of time unfortunately. I'm working on adding these features no for after the jam. :D