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(+1)

Here are some of my thoughts after playing:

  • The dice really didn’t fit the game’s theme. I get the feeling you wanted to make a military game, and then just added dice. Perhaps the game would have felt more coherent if it was like a toy war? Like the tank minigame in Wii Play (https://www.youtube.com/watch?v=orLxrg51xL8).
  • The main character often aims at the wrong thing. I assume he aims at the nearest thing? I think the game would feel much better if he could just shoot in the direction he was facing. Another idea is to make the player aim with the mouse.
  • The tanks just plopping out from breaks the immersion. Make tanks appear outside the viewable area.
  • It’s annoying when two dice appear at the same position. One fix could be to make the dice move if there already is a dice at that place.
  • You did a good job with the sound effects overall, but I wish that some things that lacked sound effects had them. For example: Picking up the dice, My guy taking damage and the energy ball.

Overall good work though! I liked the main idea with combining strategy and luck to get the best rewards.