Congrats on your chill little puzzle game.
The concept of your game took me a bit to catch on. The randomizing based on adjacent dice didn't quite make sense until I played with it a bit and figured it out. It's a cool little idea though. Nicely done.
I think this game direly needs more saturated colors though. The dice just looked like a wall of pips that all sort of blended together. It was a bit of a struggle to try to figure out what a "good" move was. But even then, the shield system replenishing when you make a match is so forgiving, there wasn't much reason to not just click randomly. And that's where the game kind of broke down for me. It was just a bit too tedious to find rewarding moves. For me, it might just be the color issue. Maybe others were fine, but more contrast between the different dice faces would have helped me a lot.
Well done on submitting your game in 48 hours. I hope you keep making games!