This is one of those games that I feel like maybe took the word "dice" from the theme and ran with it a bit too hard. The idea in this game, of exploring a randomly generated dungeon, while there's a bullet-hell going on, and then needing to find a boss-- all is a good idea. But being a dice and the projectiles being dice, felt not really relevant. That being said, I think that if you decide to keep the core game, but rework it a bit, you could have a pretty nice game that people would enjoy playing!