The presentation with the table and the candles is so immersive!
I had a really frustrating experience on second board due to constant poor results. I think the game is too much based on chance rather than strategy.
Here are some non-intuitive things:
- There is no way to distinguish ally units from enemy units
- It's easy to missclick (or have weird raycasting) and self-heal or move behind an enemy instead of attacking the enemy like we wanted (and losing precious action points)
I recognize all the qualities of the game and I really tried to do my best (retrying the level several times in the hope of better rolls) but I ended up rage quitting ^^