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I love these space shooters where your ship is modular, this is the first I've played where you're upgrading it on-the-fly with recycled parts from enemies! For me this is the strongest concept in this, something I'd love to see built upon.

The enemy projectiles are really fast compared to the player movement, which makes skillful dodging really difficult. To win it seems like you may as well just run through enemy fire and collect as many dice as you can, considering they heal you too.

This is a great prototype considering the 48 hour limit, well done!