Written as I watch the devlog :
Seeing in the video the doors are supposed to close once the buttons are not pressed anymore, that was not happening, would probably have made a couple puzzle slightly trickier
The charged throw I had no idea was a think, a normal throw got the dice across, and this mechanic would have helped me cheese the final magnetic level, sad I did not find it
I also used the sentience ability mostly as a jump boost rather than to make the dice move to a button
The first time the turret can attack the player, I was running by picking up the dice and immediately throwing it again and crossed the room before the turret started firing, found it weird so I went back and waited a few sec for it to actually fire, which gave me time to re roll for the voiceline, but did not end up using the sentient decoy at any point
Cleared the first teleportation room the same way as the first sentience room, using the sentience as a jump boost and crossed the hole in the wall myself, even catching the dice mid air
I actually solved you favorite level by using the sentient ability too, but never got underneath the glass, I rolled it from above and the dice went through it, and as the buttons never released for me I could just immediately pick it up and continue on
Solved the first magnetism level by falling down the pit and throwing the dice with teleport on high enough for me to just walk out on the exit side,
the second one I simply threw the cube up to the ceiling, again I suppose the button was supposed to turn off once the dice fell off but yeah, it didn't
Finally, changing the dice recall to be a teleport might bring confusion in the level with the blue wall and two pressure plates, as it made sense you were not able to simply recall the dice from the other side as it would move toward you and hit the blue wall, but if it teleports it now makes this level extremely easy (well, not that it was hard as I did exactly that but instead of recalling the dice through the blue wall I did it through the door which worked very nicely)
Would be happy to see a revisited version with more polish, could definitely be a fun experience !