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The long explanation in the game page is a little intimidating but overall even it the game is complex it stay quite intuitive. How works each terrain can be a little confusing but it can be understood by trying by himself on the tutorial levels. At the full map game, the mage seems to spawn outside of the part we can see so I was not sure what strategy should I use as killing a mage seemed to be the best way to progress by gaining some dice. I found the pixel-art and the sounds/music were good.

Thanks for playing!

At the full map game, the mage seems to spawn outside of the part we can see so I was not sure what strategy should I use

There’s a change each turn that mage(s) spawn in/around any tower. So it can happen through bad luck when playing that you see none in the full map. We should probably just have placed one in the full map at the start, instead of relying on the towers.