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I had a lot of fun playing this. It's quite challenging but the dash helps getting out of a difficult situation.

I really like the design choice that enemies don't immediately die on 4, so that if you end up making a mistake and shooting them again they get back to the fight.  That made it much more interesting that just spamming keys. 

I think it needs some tuning in terms of enemy speed but the concept is good and it's a 48h jam after all.

Good job!