Big fan of the exponential growth of the upgrades, was aiming for the same feeling on my game, but mine ended up being a bit simple. Also liked the giant power spikes of the enemies, it's like they're telling the player that you are not strong enough to explore here yet. The endless map also adds a lot to the adventure and getting stronger feel of the game. Highly rated !
Viewing post in Chancemancer jam comments
It's great to see that you like exponential growth too, I'll have to check your game out! Also, I'm glad you liked the power spikes too - initially they were way feebler, with the snakes only at 600hp, but that quickly became way too easy in testing, and the idea of massive power spikes and lots of zeroes was pretty appealing too. And I'm glad the endless dungeon exploration was appreciated as well, it was definitely easier than making something by hand! Thanks for the feedback!