Very cool game! Especially that soundtrack was killer. It reminded me a lot of the stone tower theme from zelda. Skipping through all the text every time was a bit annoying though, especially since I died a lot. I liked the idea of doors, but remembering the right door and having the number changed last second, was a bit annoying as well. Maybe you could have the number just influence the destination, but enable the player to enter nontheless? Or maybe there is a dice in the dungeon that reshuffles the rooms when you roll it. I don't know. Still an amazing piece of work for only 48 hours.