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Interesting idea. But the gameplay become repetitive once I figured out the pattern: using yellow to get close, red to attack, blue to get away, then repeat. I suggest adding some extra gameplay mechanics to make it more challenging. The game would benefit from some effect and sound, but I assume you didn't have enough time for it, this is a game jam after all.

Thanks for the feedback! I was planning to add more enemy variety that required differing strategies so the player had to play more dynamically, but didn't have time for that for the jam so I'm going to add that after voting ends.