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(+1)

Interesting idea here, needs some polish though. I found the controls not that responsive, but I think most of that was a lack of feedback - aiming felt off, and it wasn't clear when I could hook/blink again. I'd be curious to see this more fleshed (ha) out.

(+1)

I've done lots of work since publishing to the jam, I intend to release more updates after voting ends. So far I've added lots of audio and visual feedback when using abilities, collecting pickups/skulls, and taking damage. My plan is to have a rogue-lite experience with lots of progressions available to make abilities more powerful!