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THIS WAS GREAT. Might be a weird comparison but it felt sort of like a 3D sonic game, were you have this long, acrobatic platforming course occasionally broken up by combat. The only thing I would say is that the enemies felt a little bullet spongey, the camera perspective made some platforming sections tricky, and (this is SUPER nitpicky) the mech's walk cycle felt a little stiff for the style of gameplay, purely from an aesthetic perspective. Overall though, this was super fun, and felt really nice to control. Well done!