It's an interesting little game, but I didn't like it as much as some of the other "dice shooter" games in this jam. The game could really use more audio-visual feedback for a few things. I couldn't tell when I was taking damage, and damaging the enemies didn't feel impactful. The upgrades pop-up being unpredictable and sudden got in the way a bit, with one time I clicked an option on accident because I was trying to fire another die. The game is certainly impressive, and I can tell a lot of work went into it, but I just think it needed a little more polish.